Sonification of neural data: my experience and outlook
As explained here, in 2022 I had the opportunity to participate in a project bringing together neuroscience and fine arts to engage the public. In this post I want to share my process and what I learned; finding the right tools wasn’t easy since this is such a niche area. I also want to share ideas of what I think could be cool future developments for sonifying neural data.
Sonification process
Armed with hippocampal LFP and spikes from the Annabelle Singer lab at Georgia Tech, I set out to sonify spikes from sorted place cells in the hope of hearing replay events as sweeps up or down a scale or arpeggio.
I tried multiple Python packages for dealing with MIDI, incluing mido
, miditime
, and midiutil
, and settled on music21
as the ideal tool to write MIDIs.
The others were harder to use and/or rounded note times to the nearest 1/16th note (or something like that), which was not ideal for representing the irregularity of spikes.
music21
was able to write MIDI files as well as play them right from a Jupyter notebook.
I tried mapping place cells (around a circular track) to major, whole-tone, and pentatonic scales, as well as an ascending tonic-descending dominant arpeggio.
For these MIDI files to be interesting, they needed to be played. Thus I was introduced to the world of digital audio workstations (DAWs). My collaborator, Timothy Min, used the Ableton Live DAW, combined with Max for real-time processing of data. Looking for free, open-source alternatives, I landed on Tracktion’s Waveform Free, which worked pretty well. All I needed to do is import the MIDI file and choose an instrument.
I didn’t find a good way to incorporate data in Waveform other than through MIDI files. It had “automation curves,” which I wanted to use so that theta power, for example, could control some parameter like volume or reverb. However, key points could only be set by hand. A workaround I discovered was to open the project file in a text editor and insert programmatically generated XML at the appropriate location. The “right” way to work with data is with Max, though. Or the free/open-source alternative I found called Pure Data. It’s not super intuitive so I didn’t get very far with it, but it looks like it could be integrated straight into a DAW via a plugin.
Outlook on neural data sonification
From a few brief web searches and my own experiences, I am aware of only a few other publicly available examples of sonification of neural data.
- This is the best one! Doing almost exactly what I sought to do with hippocampus data, but much better, Quorumetrix sonifies LFP and maps place cell-sorted spikes onto different notes. They also include anatomical and analytical 3D visualizations of the brain, neurons, and spikes, and color-code each cell type. Quorumetrix also has other videos sonifying and visualizing neural data. This one sonifies spikes of neurons in visual cortex as well as synaptic inputs.
- Using EEG as an instrument, dating back to Alvin Lucier’s Music for Solo Performer in 1965. More recent work along this vein includes that of Grace Leslie at Georgia Tech.
- Neuralink’s snout boop demo appears to map the number of spikes in each time bin to a note on a pentatonic scale. (fun tangential Twitter thread)
- Panagiota Papchristodoulou’s master’s thesis sonifies variables of the connectome in real-time as the user explores different regions of the brain.
I’ve had some ideas for music based on or inspired by neuroscience data and models which as far as I know haven’t been pursued:
- Using a neuron as an instrument
- Velocity would map to input current, yielding a train of spikes that are more or less frequent, rather than changing the volume of individual spikes.
- Making parameters of the neuron configurable, you could get different firing patterns such as bursting and adaptation
- Creating a DAW plugin that does this, allowing you to play a neuron as a MIDI instrument, would be awesome.
- A simpler thing would be to just simulate a Poisson or Hawkes process with a velocity-determined rate
- Simulate music by mapping chords to different assemblies of neurons.
- It would be interesting to move from one chord to another by simulating movement through a dynamical system with an attractor state at each chord.
- Activity from different regions could be played with different instruments
- Data from right and left hemispheres could map to right and left channels.